

I have the highest respect for anyone who gets into game development, especially when there’s so much competition. Will they succeed? Can I trust them after being burnt by this other game? It takes a lot to place trust into someone. The indie market is booming now, but there’s still a stigma attached to the scene: every time an ambitious game comes out, there’s always daggers hanging over their heads. They’ve come from humble beginnings, and for a while, Kenshi seemed like an experiment that wouldn’t quite make it. Kenshi was made by a very small team, Lofi Games. I first bought Kenshi in 2014, back when there wasn’t a lot happening.

All games have flaws, and Kenshi has plenty of those, but that doesn’t stop it being one of the most fascinating, open ended games on the market today. Now, is Kenshi ideal for everyone? Of course not. It feels like the kind of twisted, dream game I would invent in my head when younger as the ideal game to exist in the world. It’s a strange game, and I can’t think of many rivals that do anything Kenshi does. With over 200 hours played in this game and counting, hopefully I know enough to try and convince you all to try this out. To many out there, Kenshi is a hidden gem. While it’s sold well and has had fantastic reviews overall, I rarely hear my circles talk about it. Since then, it’s grown even stronger, with a sequel in development. After several years of development, it rose from the ashes, fully releasing at the end of 2018. It was one of the first games approved on Steam’s Greenlight program, and one of the first Early Access titles as well to join the program. Kenshi is a weird game to recommend to people. Them: What’s Kenshi? I’ve never heard of it Them: I love games like Stardew Valley! Do you have any to recommend? Usually when I talk to people about indie games, it goes like this: The gap is slowly closing, and many of my favorite games ever made in recent years have been games developed by smaller studios. In the world of gaming, the indie world has grown considerably in scope and talent, especially over the last few years. My first article covers a fantastic indie game in Kenshi. This is my debut to Grimdark Magazine! Michael here, and I’ve been brought in as the gaming guru.
